Riftbound Vision: what it does
GlossaryVision is a Riftbound triggered-ability keyword on permanents that fires when the permanent is played, letting its controller Predict — look at the top card of their Main Deck and choose whether to keep it there or Recycle it away. It's Riftbound's card-selection tool, smoothing out what you're about to draw.
How Vision resolves
Vision is short for "when this is played, predict" — the trigger is the permanent entering the board. If a permanent has more than one instance of Vision, each triggers and resolves separately, and if nothing else happens between them, each instance sees the same top card unless the first Predict changed it.
Why Vision is a quiet value engine
Vision doesn't draw an extra card or dig deep — it just lets you dodge a card you don't want to draw next, one look at a time. That makes it most valuable stacked across several permanents rather than relied on alone; a deck with several Vision sources gets meaningfully smoother draws over a long game. See the Growth Keywords guide for how it complements Riftbound's other scaling tools.
Swain, Visionary is a real, officially revealed Vendetta card printed with Vision — open it to see the exact printed rules text and its live price across stores.
Every Vision card
Browse & sort by price →Vision FAQ
What does Vision do in Riftbound?
Vision triggers when the permanent with it is played, letting its controller Predict — look at the top card of their Main Deck and choose whether to keep it on top or Recycle it.
What happens with multiple instances of Vision?
Each triggers and resolves separately, with its own independent choice of whether to recycle the card it sees.
Does Vision draw a card?
No — it only lets you look at and optionally recycle the top card, it doesn't put anything into your hand by itself.

