How a Riftbound Deck Is Built
New to Riftbound deckbuilding? A constructed deck is made of a few distinct parts. Here's how the current tournament lists are put together.
The parts of a deck
- Legend (1) — your identity card. It sets your deck's direction and which Champion you build around (e.g. Master Yi, Wuju Bladesman).
- Champion (1) — your signature unit, tied to your legend (e.g. Master Yi, Tempered).
- Main deck (~40 cards) — your Units, Gear and Spells. This is where most of your strategy lives.
- Runes (12) — your resource cards. Their colours must match your deck's domains.
- Battlefields (3) — the locations you contest during the game.
- Sideboard (up to 8) — extra cards you can swap in between games at tournaments.
Add it up and a full tournament list is 64 cards (56 in the main deck plus the sideboard).
Domains and runes
Riftbound has seven domains — Fury, Calm, Mind, Body, Chaos, Order and Colorless. Most competitive decks commit to one or two domains (for example Master Yi is Body/Calm, while Irelia is Calm/Chaos). Your 12 runes are split to match those domains, which is how you reliably cast your cards.
Building on a budget
A deck's cost is dominated by a handful of chase cards — the commons, runes and battlefields are cheap. On every [meta deck page](/decks) we show the build cost broken down card-by-card and priced across Australian stores, so you can see exactly where the money goes and where to save. Want to tweak a list? Open it in the [Deck Builder](/deck) to re-price your own version.
This guide is a work in progress — we'll expand it with mulligan and sideboarding tips as the section grows.